[identity profile] ink-n-imp.livejournal.com posting in [community profile] indeedsir_backup
So, I recently got my mitts on my library's copy of "Much Obliged, Jeeves", and was flipping through it, quite at random, when I happened across this little snippet quite by chance:

"Jeeves was in a deck chair outside the back door, reading Spinoza with the cat Augustus on his lap..."

Which made the cat person within me hop up and down, squealing "Jeeves is a cat person!! Jeeves is a cat person!!" which, in retrospection, makes perfect sense but regardless!!!





EDIT:
WHEE!! I fixed the chair! It no longer makes my eyes hurt. ^_^

...And I am still so damn jealous of that cat, you have NO IDEA.

Date: 2006-11-14 04:42 am (UTC)
From: [identity profile] keristars.livejournal.com
That is way cute!


The only thing, and this is really bugging me after spending a month doing ONLY perspective drawings, is that the legs on the chair don't match up with the angle we're viewing Jeeves, or the apparent slant of the floor according to horizon lines.

The shorter legs need to be on the RIGHT of the longer legs, because of the angle of the chair, which we can see from the back, just above Jeeves's shoulders. THe way the legs are now, the chair ought to be facing in the other direction.


Perspective is tough, I'm told, for those who weren't forced to practice is for four hours a day, twice a week, for four weeks, plus eight hours of homework on it each week. (No, I'm not bitter, why?)

I wish I could draw people as awesomely as you, so it all works out, right? ;)

Date: 2006-11-14 06:15 am (UTC)
From: [identity profile] keristars.livejournal.com
Apparently, my drawing 1 teacher is one of the few who goes really intensive with perspective at my uni. I looooved doing architectural drawings as a kid, so I really enjoyed it, even if I bitch(ed) about it. :P Plus, once you learn perspective, it's SO easy to get your drawings and other designs to look fairly decent, even if you otherwise suck. I mean, it's all scientifical, and it isn't 100% perfect, but it helps loads in planning. And doing a drawing of some complicated furniture in a handful of minutes, because you're perspective, can be really impressive to friends and family who aren't familiar with the technique. ;)


I'm making a very very brief tutorial for you, because I've been meaning to do it for another artist friend type who never had a perspective class (she does comics -- [livejournal.com profile] aluminiumdonut), and this has provided some impetus. I'll even do a chair for you. :) I love CGing with my tablet because it's loads easier than dragging a ruler around the paper, especially since my ruler is backed with cork which tends to smear pencil and graphite and pastel and everything else under the sun.



The best thing to do is to always start with a box, then draw whatever it is into the faces of the box. I tried drawing my glasses once, and it was way hard until I attemped that. My teacher tsked at me for not doing the box thing in the first place. She always yells at me for doing things the hard way.


Anyway, I'm going to work on this tutorial thing and then put it up in photobucket and link it here, but first I need to transfer my handwritten notes into type, because my tablet-handwriting sucks. tablet styluses != fountain pens, eesh.

Date: 2006-11-14 06:56 am (UTC)
From: [identity profile] keristars.livejournal.com
Much better! He doesn't look like he's going to fall over anymore. :D


I'm really glad that my tip about the chair helped! I love sharing the things I know, to help or teach other people. It just makes me fuzzy-happy inside, because I'm a dork like that. I'm really hoping that the tutorial thingy will be useful to you.

And when doing rooms, or anything with lots of angles, you have to make sure you have a good horizon line, because there's going to be three vanishing points to use. See, the horizon is at the same level as your vision. Everything under the horizon you see the top of, everything above it, you see the bottom (so to speak). As things move into the distance, they get tinier, until they're so tiny they disappear. As they move into the distance, they also move towards the horizon. If you go to the beach or a big lake and watch ships in the water, it's easy to understand this. Also, if you're on a long straight road, you can see this with cars.

There are 3 vanishing points anywhere: one right in front of you and one on each side (peripheral vision, sorta). The one right in front of you is the one that is in effect with that straight road. The ones on the sides are the ones that you see when you're on a beach, looking out at the water. Everything right in front of you is big, but way in the distance down the beach, the condos are tiny.


When you're doing a room with objects inside, or a bookcase with books or whatever, you're going to be using ALL THREE points. But with drawing a single box, there's only 2, or if you're drawing the road but no cars, there's only 1. It can get complicated, so you always have to remember that if you're looking at a corner pointing at you, then you use 2, but if you're looking at something receeding, you use 1.

I'm not sure if I'm explaining it well, but I'll try to draw it out for you. The beach versus road thing is something I made up to explain it to myself when I was a kid and we learned about perspective in science class or something. I must have been six or seven.

Date: 2006-11-14 11:22 am (UTC)
From: [identity profile] keristars.livejournal.com
Okay! I finished the quick & dirty guide to perspective (by no means complete - but once you get the basic idea down, it's easy to start seeing where you went wrong and how to fix things), but ended up making it a bit larger than photobucket likes. Sooo, off to DA: http://www.deviantart.com/deviation/43031680/


I hope you find it helpful. :)

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